While A Link to the Past still uses mechanics and concepts from the original game, it also introduces new elements and innovations. For instance, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. A Link to the Past also takes concepts from The Adventure of Link, such as the Lamp.
The Legend of Zelda: A Link to the Past. A Link to the Past is the first appearance of what would subsequently become a major Zelda trademark: the existence of two parallel worlds between which the player travels. The first, called the Light World, is the ordinary Hyrule. The second is what was once the Sacred Realm,...
Recurring items and techniques were introduced in A Link to the Past, such as the Hookshot, the Master Sword, the Spin Attack, and the Pegasus Boots.
Apart from official sequels and re-releases made or licensed by Nintendo, A Link to the Past has proven to be very popular within the game-modding community, inspiring the development of numerous fangames, such as the unofficial 2007 sequel The Legend of Zelda: Parallel Worlds. In 1997, a follow-up, BS Zelda no Densetsu: Inishie no Sekiban (lit.
Link receives a telepathic message in a dream one night from Princess Zelda, pleading for help. She's been abducted by a wizard and locked in the dungeon of Hyrule Castle. When Link awakes from his dream and finds that his uncle has also disappeared, he sets out to find out what is going on. Little does he know that rescuing the imprisoned princess is only the beginning of his quest!
When Link awakes from his dream and finds that his uncle has also disappeared, he sets out to find out what is going on. Little does he know that rescuing the imprisoned princess is only the beginning of his quest! Source: MU. Originally published in Nintendo Power magazine from January to December of 1992.
A Link to the Past focuses on Link as he journeys to save Hyrule, defeat the dark lord Ganon, and rescue the descendants of the Seven Sages. It returns to a top-down perspective similar to the original The Legend of Zelda, dropping the side-scrolling gameplay of Zelda II: The Adventure of Link.
The next Zelda game, Link's Awakening was released in 1993 for the Nintendo Game Boy. It retained many of A Link to the Past ' s gameplay mechanics, including the top-down perspective, as well as an overworld which resembled that of A Link to the Past. After traveling to train abroad, Link is shipwrecked and awakens on an island called Koholint. ...
The score was composed, arranged, and produced by Koji Kondo. The overworld theme of The Legend of Zelda ("Hyrule Overture") returns in A Link to the Past, redone in S-SMP style. The theme is also featured in "Light World Overworld" and in "End Credits." A Link to the Past helped to establish the musical core of the Zelda series. While the first game originated the "Hyrule Overture," many recurring motifs of the Zelda scores come from A Link to the Past, including "Zelda's Lullaby" (Princess Zelda's Theme), "Ganondorf's Theme," "Hyrule Castle" (Royal Family Theme), "Kakariko Village" and "Select Screen/Fairy Cave." These themes have been used in subsequent The Legend of Zelda games. A soundtrack to Kamigami no Triforce, entitled The Legend of Zelda: Sound and Drama, was released by Sony Records in Japan on June 22, 1994. The first disc is 44 minutes long and features rearranged versions of a selection of the game's themes, along with a bonus drama track. The second disc features 54 minutes of the original arrangements for the game and those of the original NES game.
In 1988, development of a new NES Zelda began, but one year later, the project was brought to Nintendo 's next console; the Super Famicom in Japan, the Super Nintendo Entertainment System in other regions. Producer Shigeru Miyamoto originally intended the game to feature a party, "one that consists of the protagonist, who's a mix between an elf and a fighter, a magic user, and a girl." Due to the success of previous Zelda games, Nintendo was able to invest a large budget and ample development time and resources into the game's production. At the time, most SNES game cartridges had 4 Mbit (512 KB) of storage space. This game broke the trend by using 8 Mbit (1 MB), allowing the Nintendo development team to create a remarkably expansive world for Link to inhabit. Like Super Mario World, this game used a simple graphic compression method on the SNES by limiting the color depth of many tiles to eight colors instead of the SNES's native 16-color tiles. The tiles were decompressed at runtime by adding a leading bit to each pixel's color index. Storage space was also saved by eliminating duplication: The Light World and the Dark World are almost identical in layout (though using differing texture tiles), and the Dark World exists in the ROM only as an "overlay" of the Light World. The script was written by series newcomer Kensuke Tanabe, while Yoshiaki Koizumi was responsible for the background story explained in the instruction manual. Due to time constraints, certain features were cut from the final release, such as the ability to cause wildfires in grassy areas (which would later be incorporated into The Legend of Zelda: Four Swords Adventures ).
The Legend of Zelda: A Link to the Past. The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.
Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Boots (Known as Pegasus Shoes in A Link to the Past only).
Players assume the role of series protagonist Link, a young man living with his uncle south of Hyrule Castle. Princess Zelda, a descendant of the seven sages, is held captive in the castle dungeon by Agahnim, a treacherous wizard who has set forth a chain of events to release his dark master. Sahasrahla, a descendant of those who forged the Master Sword, mentors Link on his quest. Series antagonist Ganon remains sealed in the Dark World, the former Sacred Realm corrupted by his evil magic. It is revealed late in the game that Agahnim is an avatar of Ganon, used by the King of Evil to infiltrate the Light World.
Follow the adventures of Link, explore the vast land of Hyrule, and defeat evil wherever it lurks in The Legend Of Zelda: A Link To The Past! Rescue princess Zelda and bring order and peace back into the land of Hyrule.
Play The Legend Of Zelda: A Link To The Past game online in your browser free of charge on Arcade Spot. The Legend Of Zelda: A Link To The Past is a high quality game that works in all major modern web browsers. This online game is part of the Adventure, Arcade, Emulator, and SNES gaming categories.
Players assume the role of series protagonist Link, a young man living with his uncle south of Hyrule Castle. Princess Zelda, a descendant of the Seven Sages, is held captive in the castle dungeon by Agahnim, a treacherous wizard who has set forth a chain of events to release his dark master. Sahasrahla, a descendant of those who forged the Master Sword, mentors Link on his quest. Series antagonist Ganon remains sealed in the Dark World, the former Sacred Realm corru…
Instead of using the side-scrolling perspective introduced by Zelda II: The Adventure of Link, A Link to the Past reverts to an overhead perspective similar to that of the original The Legend of Zelda. While A Link to the Past still uses mechanics and concepts from the original game, it also introduces new elements and innovations. For instance, arrows are now separate items, as bo…
In 1988, development of a new NES Zelda began, but one year later, the project was brought to Nintendo's next console; the Super Famicom in Japan, the Super NES in other regions. Producer Shigeru Miyamoto originally intended the game to feature a party, "one that consists of the protagonist, who's a mix between an elf and a fighter, a magic user, and a girl." Due to the success of previous Zelda games, Nintendo was able to invest a large budget and ample development ti…
The game was a commercial success upon release. In Japan, it topped the Famitsu sales charts during November–December 1991 and January 1992, becoming the best-selling 1991 release. In the United States, it became the third best-selling game of 1992 (below Sonic the Hedgehog 2 and Street Fighter II) with one million units sold. It had an exceptionally long stay on Nintendo Power's top games list (ranking number 2 in Nintendo Power's last issue in December 2012): when the S…
The Escapist, G4TV, GameSpy, Good Game, IGN, Nintendo Life, and PALGN referenced the Chris Houlihan room in articles which discuss video game easter eggs and secrets.
GamesRadar included it in its lists of the greatest video game Easter eggs and the thirteen "video game secrets that were almost never found." GamesRadar's Jason Fanelli called it "one of the Zelda franchise's biggest mysteries." GamesRadar's Justin Towell included it in his list of the to…
• Official website
• The Legend of Zelda: A Link to the Past at MobyGames