MOE – the context of anime
Overall, the term moe is a Japanese slang term used in Japanese media that refers to an anime or manga character, usually a beautiful girl, who stems feelings of affection. This device is also a pun on the Japanese word for bussing, and can be a real name in the United States as a first name or last name. This can also be used as a nickname.
Moe (萌え, Japanese pronunciation: ()), sometimes romanized as moé, is a Japanese word that refers to feelings of strong affection mainly towards characters (usually female) in anime, manga, video games, and other media directed at the otaku market.
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A term literally meaning “to bud,” moe refers to the erotically charged interest that manga and animation fans feel for fictional characters.
A common definition is that Moe is the ability of a character to instill in the audience an irrational desire to adore them, hug them, protect them, comfort them, etc. To evoke a sort of Big Brother Instinct or Heartwarming Moments, in men and women. Therefore, Moe characters are, generally speaking, cute.
Pronounced “mo-eh”, the kanji used to write it is with the characters that literally translate as “to sprout” or “to bud”.
Tsunderes are probably the most common example of gap moe. To put it simply, tsunderes are characters who act all tsun around the one they love. Then they suddenly act all dere. If you feel moe when a tsundere starts acting all deredere, THAT is gap moe.
Coined in Japan in the late '90s, "Moe" (萌え, pronounced as "Mo-Eh", derived from a Japanese word that means "budding, to sprout/bloom") is an ill-defined otaku term that means, amongst other things, "cute", "huggable", or "endearing".
The Male Moe can often be the same thing as a Bishōnen (pretty boys.) These boys are sometimes older (still High School age) and bare a common troupe of “Cute but Troubled” that can invoke Moe in female viewers.
Reiko KanazukiHoney is the first one out of the host club members to get married to Reiko Kanazuki from the Black Magic Club.
1 Ritsu Kasanoda He's a little shy, but he's incredibly caring, even to strangers and injured birds. He puts on a mean face because it's expected of him, but all he really wants to do is play games and have a little fun.
Mitsukuni "Honey" Haninozuka Mitsukuni "Honey" Haninozuka It is no secret that Honey and Mori are incredibly close; most scenes in which each appears are shared with the other. The two hosts are cousins by marriage and their families have a long-standing history.
Moe (萌え, Japanese pronunciation: [mo. e] ( listen)), sometimes romanized as moé, is a Japanese word that refers to feelings of strong affection mainly towards characters in anime, manga, video games, and other media directed at the otaku market.
Deredere is a character archetype in Japanese popular culture. Fans describe deredere as “something messy” but not to the point of being bothersome. A typical deredere character is a free-spirited and positive individual. They are kind towards their friends and love interest. They are also energetic throughout the day.
Noun. kuudere (plural kuuderes) (chiefly Japanese fiction) A character, usually a girl, who is usually silent and reserved, but opens up to a crush.
A “moe” character in anime is the kind of character who you want to protect. Usually, these characters are clumsy, lovable, and slightly vulnerable.
Almost all moe characters behave in some way like a child. For example, they might have the stupidity or curiosity of a child. They might be shy or a bit socially clueless.
There isn’t a perfect mould for the moe. Some know they’re cute, others try to be serious characters. But either way, they are some of the best characters in Japanese fiction, and all anime lovers will know at least one moe character.
As you can probably tell from that list, the “moe” is a million miles from being the typical “alpha” that many American stories like to focus on. Depending on the story, the “moe” can be the main character of an anime, or they could be the side character.
Not all “moe” characters are made alike, but there are some common traits you might want to look out for if you want to find a good “moe” character.
Not all moes are children. But almost all moes look like children.
Rice also goes on to say that moe is used to get anime and manga works out to "hardcore fans who buy excessive amounts of items related to the character of their desire.". John Oppliger from AnimeNation traced the first decade of the 2000s as the time when moe became increasingly popular and recognized.
Saitō points out that while otaku creations fulfill an abnormal impression of sexuality, few otaku actually apply this impression to real life. He thus argues that moe is something that sustains the otaku's sexuality within a fictional world, with the fiction itself being their subject of desire and having no need for reality.
Moe characters from the fiscal year starting 1 July and ending 30 June the following year were eligible. Each tournament had at least 280 moe characters. Spin-offs of the Saimoe Tournament include RPG Saimoe, which has video game characters, and SaiGAR, a competition between the "manliest men of anime". In 2006 and 2007, the Saimoe Tournament became an increasingly international event; 2channel users obliged foreign otaku by putting up an English version of their rules page. The International Saimoe League, also known as ISML, is another online moe popularity contest that is for a worldwide audience. The contest started in 2008 and was held annually. Initially, only female characters were eligible, a male exhibition tournament was added in 2011, which would take place after the end of the main tournament. It was made into an official tournament alongside the female characters in 2015.
With moe anthropomorphism, moe characteristics are applied to give human elements to non-human objects. The Gradius video game series features a spaceship named Vic Viper. For a spin-off game, moe is applied to Vic Viper to create Otomedius.
On the other hand, critic Hiroki Azuma rejects Saitō's argument as "too complicated." Azuma argues that "to moe " is simply the act of analyzing each of the character's moe characteristics and expending those characteristics within the mind, and thus differs from mere feelings of empathy. Azuma sees it as an otaku 's act of satisfying their desires among their limited relations and thus "animalization," simplifying Saito's idea of moe into the idea of attaining signals of sexual excitement within an isolated environment, and is therefore nothing more than the act of trained animals.
They were started in 2006 as the Bishōjo Game Awards, but their name was changed to Moe Game Awards in 2009. It is sponsored by the Japanese game rating board Ethics Organization of Computer Software (EOCS) and is described by them as "an R18 game industry version of the Academy Awards ".
In 2006 and 2007, the Saimoe Tournament became an increasingly international event; 2channel users obliged foreign otaku by putting up an English version of their rules page. The International Saimoe League, also known as ISML, is another online moe popularity contest that is for a worldwide audience.
Moe (pronounced “mo-eh”) is basically that feeling you get when you see something cute.
Moé is an affection towards a person, an emotional response similar to feeling a pull on the heartstrings. It is most precisely used to describe a feeling of wanting to protect and support a certain person.
In Demonbane the mech gods could reach the size of entire universes.
In particular, a lot of attention has brought to anime series. They are using “moe” as the characters to make sure that a series sells. It is very same as the concept of western media using sex appeal to promote the franchises. Some fans are all right and prefer shows of this type.
Means to the cultural group within a larger culture within the anime state that deals with moko. Also means “adorable” or “cute” characters.
Moe has a complex history and meaning. Most people believe it’s a certain type of anime character. Namely, cute, innocent girls with big eyes that do cute things. While moe does deal with this, it’s true definition goes beyond kawaii. Now, some may wonder why it matters to define anime slang (moe isn’t really slang) precisely.
So we’ve come down to creating a single definition for a complex, variable set of emotions. First, moe isn’t a type of image or character design. It’s the emotion inspired by those designs. Second, moe provides an indirect way to express your feelings to others by sharing why you like a character or relationship. It’s a taste in characters, settings, and situations that comes from your experiences and preferences. With this in mind, I’ll offer my definitions:
This is moe. Kawaii is often confused with moe because of their overlap. Kawaii, or cute, focuses on the design of characters and objects. Kawaii often creates moe, but it doesn’t always. A cute skirt, for example, may be kawaii, but it doesn’t create moe because the skirt is a physical object.
For some, it’s a mild sexual arousal and love for a character. For others, it is “the ultimate expression of male platonic love,” and for still others its pure love without sexual components.
Because moe is an emotional reaction to a fictional character, it varies from person to person. However, it involves a desire for fantasy; it isn’t a desire to realize that fantasy. Fujoshi, or “rotten girls,” provide a good example of these.
Fujoshi are women who consume, produce, and reproduce romances inspired by manga and anime. They particularly focus on yaoi. Women account for the majority of online fan-fiction like yaoi. Yaoi are stories that focus on relationships between androgynous men.
In fact, the verb moeru combined with an abbreviation of Hatoru Tomoe to give us the word moe. Young girls with large, pupil-less eyes, glossy skin, small (or no) breasts and an innocent personality make the archetype for moe-seeking character design.
Here's a desctiption from Anime News Network. Moe is a Japanese term used in connection with manga or anime to describe something precious, usually (but not always) the ideal of youthful and innocent femininity. Written with the kanji for "to bud or sprout" (萌), the concept covers a range of ideal behaviour for youthful female characters in ...
The moe character is a 'body without organs' and it engenders virtual possibilities without limits or control . Stated another way, moe describes affect, or an unstructured intensity in response to the virtual possibilities of fantasy characters.
Coined in Japan in the late '90s, "Moe" (萌え, pronounced as "Mo-Eh", derived from a Japanese word that means "budding, to sprout/bloom") is an ill-defined otaku term that means, amongst other things, "cute", "huggable", or "endearing". While it's sometimes used to describe a series, it's more about a specific ideal or kind of character, similar to Kawaisa. When used as an interjection, figuratively, it's used to convey that "something blooms inside your heart".
To be moe, a character can be eager or perky, not overly independent, and call forth a desire in the viewer to protect them and nurture them. The term is also used to describe any preciously cute item; there is an animal mascot character store in Tokyo called Moe.
Galbraith. Published in the Electronic Journal of Contemporary Japanese Studies, article 5 of 2009; first published on 31 October 2009.
The female approach to moe. Fujoshi exposing virtual potential in reality. To quote from its conclusion, Both otaku and fujoshi describe moe fantasy as 'pure,' or set apart from reality, and it precisely because it is pure that it can give birth to such perverse and polymorphous possibilities.
Moe , sometimes romanized as moé, is a Japanese word that refers to feelings of strong affection mainly towards characters in anime, manga, video games, and other media directed at the otaku market. Moe, however, has also gained usage to refer to feelings of affection towards any subject.
Moe is related to neoteny and the feeling of "cuteness" a character can evoke. T…
Moe used in slang refers to feelings of affection, adoration, devotion, and excitement felt towards characters that appear in manga, anime, video games, and other media (usually Japanese). Characters that elicit feelings of moe are called "moe characters". The word has also evolved to be used regarding all kinds of topics. Included in the meaning of the word is the idea that "deep feelings felt towards a particular subject" is used in cases where a simple "like" is not enough to …
The term's origin and etymology are unknown. Anime columnist John Oppliger has outlined several popular theories describing how the term would have stemmed from the name of anime heroines, such as Hotaru Tomoe from Sailor Moon (Tomoe is written as 土萌, relevant kanji is the same) or Moe Sagisawa from the 1993 anime Kyōryū Wakusei. Psychologist Tamaki Saitō identifies it as coming from the Japanese word for "budding", moeru (萌える). Ken Kitabayashi of the Nomura R…
Moe characters have expanded within the Japanese media market. In 2003, the market for moe media such as printed media, video, and games was worth 88 billion yen; roughly one-third of the estimated 290 billion yen otaku market in Japan. In 2009, Brad Rice, editor-in-chief of Japanator, said that "moe has literally become an economic force" saying that more products use some elem…
There are various interpretations of the concept of moe, and the subject has been heavily discussed. Psychologist Tamaki Saitō considers the moe used by otaku to be the embodiment of their particular kind of sexuality. Saitō points out that while otaku creations fulfill an abnormal impression of sexuality, few otaku actually apply this impression to real life. He thus argues that moe is something that sustains the otaku's sexuality within a fictional world, with the fiction itsel…
• Chibi (slang)
• Figure moe zoku
• Ingénue
• Kawaii, cuteness
• Lolicon
• Galbraith, Patrick W. (2014). The Moe Manifesto: An Insider's Look at the Worlds of Manga, Anime, and Gaming. North Clarendon, Vermont: Tuttle Publishing. ISBN 9784805312827. OCLC 855905684.
• Katayama, Lisa (21 July 2014). "Love in 2-D [description of moe phenomenon in Japan]". The New York Times Magazine. Retrieved 13 February 2019.
• Towards a Cartography of Japanese Anime: Anno Hideaki's >>Evangelion - Through an interview with Hiroki Azuma dealing with Evangelion the article sheds light on the origins of the moe phenomenon
• "Superflat Japanese Postmodernity" – cultural critic Hiroki Azuma on otaku aesthetics, including moe