How to Shade an Anime Face in Different Lighting
Who this course is for:
Anime face shading different lighting Anime and manga generally use a technique known as “Cel” shading which is shading without gradients. Cel shading is generally much faster and easier to apply to a drawing than realistic shading which makes it great for shading quickly shading multiple frames of an animation or many panels of manga.
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How to apply transparent hair
0:447:41Anime Shading Techniques: Manga Face - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo under his jaw there's going to be another shadow and I'm going to follow the curve of the lineMoreSo under his jaw there's going to be another shadow and I'm going to follow the curve of the line above it his jaw.
1:0413:29How to Shade with PENCIL for BEGINNERS - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnother way to practice is to draw a long rectangle and divide it into several squares fill theMoreAnother way to practice is to draw a long rectangle and divide it into several squares fill the squares from right to left start with the darkest.
The simple idea of how to add a shadow is to "attach to the opposite side of the direction in which light exists." If there is light on the left, it will be on the right, and if there is light on the top, it will be on the bottom. If you remember this much, I think it's good for now.
Darken the areas that are furthest from the light source. Press slightly harder with your pencil to make darker values on the opposite side of your light source. Build up layers of shading, working towards the darkest part of the drawing. Your darkest shadow is called the core shadow.
Shading can be really hard if you don't learn some basic skills. It doesn't have to though if you spend some time learning and practicing. First you need to understand that what we are really doing is trying to capture the shape of the thing you are drawing. We use the shading to do this.
The Four Types of Shading Techniques in ArtPencil Drawing Shading Techniques.Pen and Ink Shading Techniques.Paint Shading Techniques.The Basic Color Wheel.
Anime-style or Cel Shading coloring is a style that mimics how traditional anime was animated. It applied simple shading without blending to make it easier to animate. To enhance this kind of coloring style, you can use other tools like gradients or effects.
10:0114:56How to Make Anime EXPLAINED - YouTubeYouTubeStart of suggested clipEnd of suggested clipSometimes you can composite in video editing software like final cut but i recommend. After effects.MoreSometimes you can composite in video editing software like final cut but i recommend. After effects. This is where we take those animations. And really make them look like what you see in animation.
12:5217:27Basic Lighting & Colour Theory - Tips on How to Shade - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd go to like a dark purple II blue color and say you want backlight lighting so just kind of colorMoreAnd go to like a dark purple II blue color and say you want backlight lighting so just kind of color over the character like this and then you want to erase away lower the opacity on the eraser.
While the softer B pencils are generally considered the best for shading, there's no reason to discount the harder H pencils. The HB and H are good choices for fine, light, even shading. However, they too have drawbacks. Pencil grades from HB through H, 2H to 5H get progressively harder and are easier to keep sharp.
Gouraud shading, developed by Henri Gouraud in 1971, was one of the first shading techniques developed for 3D computer graphics....Flat vs. smooth shading.FlatSmoothLess computationally expensiveMore computationally expensive5 more rows
9:2651:01How to Draw Hyper Realistic Eyes | Step by Step - YouTubeYouTubeStart of suggested clipEnd of suggested clipSince i'm drawing with a mechanical pencil i need to thicken the lead by holding it at an angle andMoreSince i'm drawing with a mechanical pencil i need to thicken the lead by holding it at an angle and scribbling until the strokes become thicker. This will help you shade more smoothly.
Usually, the objects that are closer to the camera, have a lot more detail than the objects further back, and that’s because they don’t need to have that much detail , when everything in a drawing has the same level of detail, nothing stands out, so you only need to add more details to the parts that matter the most.
The eyes of the characters, however, tend to have more detail and colors depending on how close the camera is. Of course, you don’t need to use this method to color your character, since you can get the same result with different methods, I personally like to do it this way for 2 main reasons:
Animating characters takes a lot of time, so anime studios use just clean lines and flat colors. Sure, you probably won’t animate your drawing, but if you want it to look like the real thing, you will need to draw as if it will be animated.
These are adjustments that usually, in animation, would be done with software for video editing, however, Clip Studio Paint has tools that can help you achieve a similar result when working in single images. First, to be safe, save every layer from your drawing in a single folder and then copy that folder.
You can shade the parts of the forehead hair tucked under the sides with very thin shadows along their bottoms and some fairly small shadows along the lines of the folds.
Anime pigtails hair shading steps. At the sides and bottom ends of the clumps of the forehead hair. Along the sides of the head. At the bottom halves of the pigtails. Similar to the ponytail example the pigtails will tends to have a shadow cast on them by their upper part as they get narrower towards the bottom.
How Anime Hair is Draw. Anime hair sections breakdown. Anime hair is generally drawn in large clumps with a lot of it based on real hairstyles. When drawing hair it can be helpful to break it down into the front, sides, and back/top sections as shown in the red, green and blue above.
Anime short pigtails hair shading steps. On the forehead area of the hair running along the sides and bottoms of of the clumps. Towards the bottoms of the side sections of the hair (again along the sides and bottoms of the hair clumps) Along the short pigtails as already described.
To make the hair look shiny add some highlights. You can draw these as a series of lines with some joined into small zigzags. Sometimes anime hair will be drawn with only one main highlight area but in this case we will add a highlight for each major part of the hairstyle (also common in anime and manga).
If you make them too dark they will look unnatural and if you make them too light they may not be visible.
Along the forehead hair clumps. Near the bottoms of the side hair sections. On the back section of the hair around the neck (large area) As already mentioned for the long hair shading example the large shadow around the neck will be created by that part of the hair being largely closed off from the light.
Anime-style or Cel Shading coloring is a style that mimics how traditional anime was animated. It applied simple shading without blending to make it easier to animate. To enhance this kind of coloring style, you can use other tools like gradients or effects.
There are also lots of other brushes you can use, such as airbrushes for simple gradients and decoration brushes for making patterns. Additionally, you can also download more brushes from Clip Studio Assets. Once you’ve finished your inking, use the pen tool and the fill tool to color.
All layers: will refer to all layers on the canvas. Reference Layer: will only refer to the layer that you set as a reference. Selected Layer: will only refer to the layers currently selected. Layer in folder: will refer only to the layers in the current folder. Please use them as needed.
If you’re drawing a character from a reference image, you can use the subview to show the reference image and the color picker to make sure you are using the same colors as your reference. This is a very handy feature you can use instead of opening multiple reference images and switching through them.
The object that you want to shade is illuminated from above, which means that it is light above and darker towards the bottom. Depending on whether the figure has a surface, it also casts a shadow on it. However, this light setting is rarely seen, as your figure then has to be directly below. From diagonally above:
Now I'll explain to you what I mean by hard and soft shadows. Hard and soft shadows can arise depending on the light distance and the intensity. For example, global ambient light casts rather soft shadows because the light is not directed specifically at your figure, for example, like the light of the sun during the day outside in nature. However, if the light source is more focused and closer to the figure, harder shadows are created. This is also the case when two objects are next to each other and are illuminated. So the first object gets a rather soft shadow but throws a hard one on the second object as shown in the picture.
For a skin-colored tone that is more between yellow and orange you can use a mixture of blue and purple. I like to weaken it a little in terms of color intensity in order to get a harmonious color transition.