The glove/mitten method stems from the fact that most of us can better imagine and draw a glove or a mitten than a detailed anime hand. You don’t have to worry about drawing in fingers. With this method, you only worry about the general shapes. Controlling general shapes is basis for all good drawing.
Created by the skeletal structure of the phalanges, the joints break up the finger. Each section of the finger looks a bit like a bean in profile view. Profile view of a finger. It is easier to draw anime fingers when each section is broken up as if a bean.
Notice also that the thumb has only two phalanges. The third joint is at the metacarpals back at the wrist area.
Note that Anime refers to moving images on the screen, while Manga traditionally refers to drawing still images, like a comic strip. For simplicity, in this article the two are used interchangeably. Without further ado let’s get to it.
The phalanges define the separations or the joints between different parts of fingers.
It’s anime, it’s hands, and hands are hard to draw – there’s really not that much more to say. Let’s break down drawings of anime hands together, fight through the struggle of anime hand drawing, and find ways to make them easier to draw. Drawing anime hands depends on your ability to simplify knowledge of anatomy of the hand, ...
How to Draw Anime or Manga Hand Holding a Knife. Anime hand holding knife palm and thumb base. Start drawing by getting the overall proportions of the major parts of the hand. When the fingers are together you can draw them as one big shape before drawing each finger individually.
The examples include hands holding a knife, sword, shopping bag, phone, gun and pen or pencil. These examples can also be applied to drawing real hands.
Anime hand holding shopping bag palm and thumb base. Start with the major shapes of the hand. Draw the palm and the base of the thumb. Anime hand holding shopping bag fingers and thumb proportions. Draw in the overall shape of the fingers and then draw the thumb base followed by the thumb itself.
Drawing hands that are holding something can be even more tricky as parts of the hand can be covered by the object making it even more difficult to get the correct placement and proportions of different parts of the hand.
You can also apply the same view of the hand and the same steps when drawing it holding other type of of objects and you can flip the object to point upwards instead of downwards. For example you can also draw a club or a sword. You can also rotate the hand and draw it holding on to something like a handrail.