The anime industry is worth $19 billion dollars (2+ trillion yen) According to The Association Of Japanese Animations, their latest report said the industry’s worth ¥ 2.1527 trillion Yen. Converted that’s over $19 billion dollars, or £15 million pounds.
The global anime market size was reached at US$ 22.6 billion in 2020 is predicted to be worth around US$ 48.3 billion by 2030 and expanding growth at a noteworthy CAGR of 7.9% from 2021 to 2030.
In 2018, the global animation market was worth 259 billion U.S. dollars, and is expected to grow to 270 billion by 2020. Animation is big business, with consumers increasingly expecting higher quality graphics in gaming, better visual effects in movies and a more immersive consumption experience wherever they go.
Japan is the home to the numerous anime creators and production studios. Further, China is also focusing on its anime industry and is planning to introduce some regulations regarding its anime industry. The anime market in China is expected to grow rapidly.
The anime industry’s been growing since the 2000’s. Where there was a small dip when the recession hit the world. It’s been rising consistently ever since. With no major sign of slowing down.
Anime Industry Net Worth In 2019, Japan's anime industry was valued at $24 billion a year with 48% of that revenue coming from overseas (which is now its largest industry sector). By 2025 the anime industry is expected to reach a value of $30 billion with over 60% of that revenue to come from overseas.
The animation industry in Japan generated a revenue of approximately 1.24 trillion Japanese yen via overseas sales in 2020. Merchandising accounted for the highest share among domestic sales revenues, reaching a value of almost 582 billion yen that year.
These classic shows and many others led the charge; between 2002 and 2017, the Japanese animation industry doubled in size to more than $19 billion annually.
When you consider only the revenue from anime production companies, the earnings in 2020 amounted to 274.4 billion yen, a significant contraction of 9% compared to the previous year. Despite the slump in entertainment industries around the world, anime's global market expanded.
The Diverse Variety of Stories The wide range of genres in anime is the first reason why it is so popular. Every person enjoys a different story, genre, and style in anime! Romance, comedy, action/adventure, mystery/suspense, and horror are just a few of the many genres explored by anime plots.
Animators were paid bottom rate on a recent Japanese production for Netflix, according to Ippei Ichii. The animator and storyboard artist took to Twitter to condemn the streaming giant, claiming that artists working on a Netflix show at Tokyo studio Mappa were paid as little as 3,800 (USD$34) per cut.
According to the data, the first quarter of 2021 has seen demand skyrocket up to 32% higher. The report, which can be seen above, also shows the trend for all of 2020. It seems like the third quarter of last year peaked for anime, but its fourth quarter remained strong.
Netflix reported that over 100 million households around the world watched at least one anime title in the first nine months of 2020, a 50% increase from 2019. Even Northwestern's Anime Club membership has more than doubled since the start of the school year.
According to an article from Share America: “One way of measuring anime's popularity is the massive growth in attendance at anime conventions across the country. In its first year in 2002, the organizers of Anime Boston expected 500 attendees and 2,000 turned out. Recent crowds have consistently surpassed 20,000.”
Sales in Japan's anime industry fell 1.8% on year in 2020, according to a new report by market research firm Teikoku Databank (read it in Japanese here).
Naruto - $10.3 Billion The series follows the story of Naruto Uzumaki, a ninja-in-training from the leaf village.
The global anime market size was valued at USD 24.80 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 9.7% over the forecast period.
Anime industry in Japan - statistics and facts. The animation industry is one of Japan’s most visually distinctive media industries. While animation works are generally referred to as “anime” in the Japanese language, a short form deriving from the English word “animation” itself, the term is used in other countries to describe animation ...
A high demand for animation works can also be observed in the case of the film industry, with animated movies ranking regularly at the top of the box office, such as the Makoto Shinkai hit “Your Name” in 2016 or the theatrical adaptation of “Demon Slayer”, which was released in 2020 and became Japan’s highest-grossing movie to date.
The boom in animation has led to an increase in newly established animation companies since the turn of the millennium . Animation works are often produced by so-called production committees, which are made up of different corporations specializing in a certain field of business, such as broadcasting or music.
While animation works are generally referred to as “anime” in the Japanese language, a short form deriving from the English word “animation” itself, the term is used in other countries to describe animation specifically produced in Japan or a certain aesthetic associated with Japanese animations and related products.
In order to better position itself in the distribution market, Sony acquired the popular anime streaming website Crunchyroll for 1.2 billion U.S. dollars in 2020, which can be seen as a further indicator of the importance streaming is likely going to have for the anime industry in the coming years.
Cooperations with major video streaming services have become a lucrative business and give new impulses to the industry, as many shows are created from the outset with international audiences in mind.
Originally aimed at children, anime became more complex and sophisticated as a storytelling medium throughout the decades, making it increasingly compelling for adult audiences. Since the 1980s and 1990s, the medium has also gained immense popularity with consumers in other countries.
The anime industry’s been growing since the 2000’s. Where there was a small dip when the recession hit the world.
This data is taken from 2018, the last time they analyzed the data for the anime industry.
What this means is simple. More anime contracts are being made between the US and anime companies than any other country.
Unit production costs tend to be raised thanks to newcomers from other industries.
Taken from the AJA, over 87.1% of anime studios are based in Tokyo, Japan.
Streaming is on the rise (not surprising).
Moreover, the market is driven by the merchandising and the growing penetration of online video streaming platforms. Merchandising is the most profitable segment of the anime market. Further, the online distribution is expected to contribute significantly towards the revenue generation in the foreseeable future. The conventional TV distribution is also a prominent type in the market that has the most significant role in popularizing the anime shows among the millennials in the Asia Pacific nations. Now, the internet distribution has taken over the anime market and will play a crucial role in the growth of the global anime market.
The growing number of anime production houses and film creators are also augmenting the anime market growth.
Anime is created with using hand-drawn pictures and computer animations. Anime originated in Japan and hence it is also called Japanimation. The anime gained immense popularity in Japan and it gradually gained rapid traction across the global markets. The rapid popularity of the anime attracted heavy investments and technological advancements in the anime market. The emergence of numerous production studios, anime creators, and artists significantly fostered the growth and development of the market across the globe. The consistent development and distribution of various anime characters and shows also created a positive impact on the market. The anime market generates a huge amount of revenues from the overseas sales.
Challenges - The availability of unauthorized online streamers of anime shows are the major challenge to the industry players as these unauthorized streaming platforms results in financial losses to the original creators.
As of the huge demand in this Industry, we see new Animes/Manga coming out every day. It’s all because of people showing interest in Anime/Manga.
This industry has also become a source of income for those who have an interest in Animation. When it comes to freelancers, this industry has more happy employees than any other industry, which also brings the more innovative idea to people. In the coming future, we could see Anime as the Industry that everyone is interested to join in.
Anime has been there since ages & I have been seeing a huge growth in the Anime industry recently. If we talk about the early 80s, where Anime s were like magic & now it has become a mainstream market. Seeing a huge growth in the Anime Industry, we have recently seen a group of Animators showing interest in this Industry.
If you think, Anime is the only thing that people watch, then you are wrong. Anime manga (Japanese Comic) is one of the industries that has a huge growth than Anime.
Talking about Animes, we have been seeing a huge growth in the Cosplayer industry too. Having more number of Animes give these cosplayers.
However, 2019 marks the second year in a row in which the total shows released dipped. 2019 ushered in 332 shows while the previous registered 340 compared to its 2017 peak with 356 shows. The report goes on to break down some nitty-gritty details about the anime industry a la 2019.
The report goes on to break down some nitty-gritty details about the anime industry a la 2019. More than $1.5 million USD of revenue was filtered to outsourced workers or contract employees. Two anime companies were forced to declare bankruptcy in 2019 along with one dissolution. This total is way down from the 12 exits documented in 2018. And as for why these studios went under, the most common reason reported is "unpaid or delayed payment to animators." So... yikes.
By selling an endless amount of licenses to shows like this and shows in general, the animeindustry continues to make serious moneyevery year.
Animeis different to MANGAin the way it thrives and brings home the dough.
The anime industry makes a lot of money and that wealth seems to be increasing, despite the industries problems. Here's how it works!
The Ambition Of Oda Nobuna is a good example of a show like this.
Animeshows like these is what the industry needs, since anime is a long term investment type of business. Just like stocks and shares.
Animehappens to be another medium, but both help each other make moneyand keep the industry growing on a yearly basis.