Misunderstandings are a part of everyday life and just like in reality, they can cause a lot of chaos in anime. However, some anime take this a step further by having an unfortunate instance of miscommunication backfire in the worst possible. Specifically, these misunderstandings lead to death.
The prequel anime, Rozen Maiden Ouvertüre, shows Suigintou as originally naïve and dependent on Shinku to teach her how to care for herself.
The key event in Anohana is the accidental death of Meiko "Menma" Honma after a fight broke out amongst their friend group. A lot of emotionally charged events went off at once, including young confessions of love, and losing Menma so suddenly shook the close friends to their core. None of them possessed the maturity to understand how to mourn their friend's death, and the group drifted apart before being reunited during the events of the anime.
Although Kiznaiver is a relatively shallow anime, Honoka Maki gets one of the most touching backstories in the entire show. In middle school, Honoka works on a yuri manga with her best friend Ruru. Their work ends up surprisingly popular, but before the story can be completed, both Honoka and Ruru develop feelings for each other. But since Ruru was suffering from terminal kidney disease, Honoka decided not to act on her emotions because the pain of Ruru's death would be too much to handle. Had Honoka been honest about her feelings, the two could have lived the rest of Ruru's life peacefully.
Itsuki Sumeragi and Kaede Manyuda are initially portrayed as confidantes on the student council in Kakegurui, but after Itsuki loses her seat from a failed gamble with Yumeko Jabami, Kaede's feelings about her change. He's the one who recommended her to the student council due to her tenacity, so her loss is a disappointment, and he lets her know directly during a gamble with Yumeko. Itsuki similarly becomes disappointed in Kaede after Yumeko defeats him, and he loses all his gambling spirit. Itsuki and Kaede eventually reconcile, but not before the two of them can see each other's spirits clearly.
Higurashi no Naku Koro ni: Gou is a successful reboot of the original Higurashi 2006 series that adds a layer of complexity to its storytelling . Rika Furude was initially the only character who was able to loop back in time to prevent the Hinamizawa murders of 1983, but Gou adds Satoko Hojo to the equation, leading to a story that's similar and strikingly different to the original series.
What even is anime? Well, there's really no strict definition. The easy answer is animation from Japan, but it's more than that . It's one of those things you could say anime is hard to describe, but when you see it you know what it is. That also isn't always the case either though. Korean animation, for example, looks similar but follows different guidelines. The same goes for their comics. In Japan, it's called Manga, but a Korean book is Manhwa. Get it? That's okay if you don't because, again, there's no set definition.
There's a lot of anime out there both new and old and finding the good stuff is tricky. There are four seasons of anime. New shows typically premiere in the fall, winter, spring, and summer and the volume varies, but it's usually in the line of about a dozen shows.
Anime could be said to have started back in the 1960s in Japan at least in the form and style we recognize it as today. For other parts of the world, you could point to the 80s and 90s, but I don't think it became as widespread until the early 2000s and beyond.
Manga is the Japanese form of comics. The blanket statement for anime then is that its Japanese animation. Now, a lot of anime is based on Manga. That said, both forms are very different.
Yes, anime comes from Japan and so every anime that crosses over here has Japanese audio with English subtitles. However, a lot of anime also has a dub option. I would say that's 80% of the time, so enough where these comments drive me wild.
I know it might be easy to dismiss Japanese pop as noise, but it's not. It's actually really good. Not all of it of course. There is that bubblegum like sound found throughout Japan, but again a lot of it is decent. No, you don't need to understand the words in order to enjoy the music either. I think the first band that I realized this was The Pillows. They made the soundtrack to Fooly Cooly so iconic. Even as a teenager I knew it was special.
When you watch as much anime as I do there are certain studios you get to be wary of, or certain ones that you know is going to put out beautiful animation at the very least. Bones and Studio Trigger are on the good side. Gonzo can be good, but it dips more often than it impresses. The same can be said for Western animation too.
Anime Annoyances: Poor Storytelling. Anime has good storylines…but terrible story telling. There are 6 pacing problems that are unfortunately common in anime. These problems sometimes even turn me off to anime. It is sad that anime is plagued by problem conventions. The medium could achieve much more if it could cast them away ...
If a subcharacter isn’t necessary, kill ’em. At least you can add a twist to the story and up the suspense and risk if done right. “Oh, WOW! They actually let ________ die after being so important…I wonder what will happen to the main characters now?” If pseudo-imporant “good guys” don’t die, there isn’t any risk to the main characters. No risk means no suspense.
Anime is a rich medium for storytelling. Storytelling needs to remain the focus. Anime often has sweeping, ambitious ideas. It often tries to do too much. Good storytelling requires a focus in characters and a set beginning and ending. Shows like Dragonball Z and Bleach are enjoyable up to a point. After awhile they just become too bloated and tedious. Both could be slashed down to just 150 episodes or less if they would just focus on the main story. Anime needs to stop trying to do so much.
Not every freakin’ character needs an extensive backstory. Even worse, telling a backstory during a dramatic final fight. Nothing kills the mood faster than a villain and hero yammering about what happened in the distant (or not so distant) past when they should be brutalizing each other. We should know what a villain is about long before we get to the final conflict.
Often it feels like that publishers and authosr just seek to milk a franchise for all its worth. It is okay for a series to go off air until the storyline is completely finished instead of filling it with unrelated and (even more) poorly paced plots. Even better, wait to produce the anime until the story is completely finished.
Most anime fights are more gums flapping than action. So many hours of my life disappeared into the dark maul of boasting about prowess and how their opponent isn’t as powerful. Bleach and Dragonball are especially bad at this. It just hurts the flow of the story. When characters fight, they should fight. Jawing about this or that attack, outfit, or (even worse) explaining a ponderous attack just kills the suspense. Violence must be swift, brutal, and decisive for it to have impact.